www.gusucode.com > VC++ 打飞机游戏-源码程序 > VC++ 打飞机游戏-源码程序\code\src\CongraduationDlg.cpp

    // CongraduationDlg.cpp : implementation file
// Download by http://www.NewXing.com

#include "stdafx.h"
#include <mmsystem.h>
#include "fighter.h"
#include "CongraduationDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CCongraduationDlg dialog


CCongraduationDlg::CCongraduationDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CCongraduationDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CCongraduationDlg)
	m_strPercentage = _T("");
	m_strName = _T("");
	m_nBomb = 0;
	//}}AFX_DATA_INIT

	m_bSound = TRUE;
}


void CCongraduationDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CCongraduationDlg)
	DDX_Text(pDX, IDC_PERCENTAGE, m_strPercentage);
	DDX_Text(pDX, IDC_NAME, m_strName);
	DDX_Text(pDX, IDC_BOMB, m_nBomb);
	DDV_MinMaxInt(pDX, m_nBomb, 0, 100);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CCongraduationDlg, CDialog)
	//{{AFX_MSG_MAP(CCongraduationDlg)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCongraduationDlg message handlers

BOOL CCongraduationDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	if(m_bSound)PlaySound("win.wav", NULL, SND_FILENAME|SND_ASYNC|SND_NODEFAULT);
	GetDlgItem(IDC_NAME)->SetFocus();
	return FALSE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}